
While we’ve been learning the intricacies of the card game variations, Inscryption has been telling its story under our noses.
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It’s here where the full scope of the magic trick comes into focus. Its third act brings us back to the roguelite format of the first chapter, but in a completely different context: The shack in the woods has been replaced by a factory, with holograms instead of parchment, and floppy disks in place of cards. Its second act drops us into a pixel art adventure that pays homage to everything from EarthBound to Pokémon. Its first act effortlessly combines the strategy of a deck-building card game with the puzzle solving of an escape room. It was released in a year replete with roguelites, time-loop mysteries, and genre-defying breakout hits. Now, looking back on Inscryption at the tail end of 2021, with distance from that initial fervor, I can appreciate the game for more than just the excitement it stirred. We trusted the game to work its magic on newcomers, irrespective of our glowing, whispered praise. In other words, Inscryption had created a moment, and we all loved it so much that we refused to spoil what made it so special.

Image: Daniel Mullins Games/Devolver Digital “Has anyone else played Inscryption?” It spread slowly at first, then all at once: Threads formed, spoiler warnings appeared, and groups splintered into DMs to discuss this strange, confounding game with other co-workers who had made it past “that part.” Several writers had tried it over the weekend, and showed up on Monday brimming with excitement. One day, just over a week before Halloween, it began popping up in Polygon’s Slack channels. Inscryption is all of these things, yes, in the same way a book is a collection of paragraphs - there’s far more to it than that.Įven the way we talk about Inscryption has an air of mystery.
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Lingering too long on its horror qualities would be myopic, like describing a movie based solely on its opening scene. Labeling it a card game would be missing the point. To call it a roguelike would be a disservice. Throughout December, we’ll also be looking back on the year with special videos, essays, and more! For our 2021 game of the year coverage, Polygon is celebrating our top 10 video games with a collection of essays.
